Posts Tagged ‘3D animation’

Apology to the false article, Dah-Yu Shui Putting on Other People’s Clothing as His Own

Tuesday, December 2nd, 2008

This apology came from, the author of the article, Dah-Yu Shi Putting on Other People’s Clothing as His Own. Chen’s friend Chong-Yu Haung once complained to the author about the work and not getting paid well while doing the animation-designing project for Za-Long. That was why Chen wrote the false article out of sympathy and strong sense of justice for the companionship. Right after Mr. Shi and Haung read the article, they soon made an announcement asking for apology in terms of the false accusation. Meanwhile, on VAWLOG, they restated the proclamation and also verified the authorship related to the artwork. In the statement, Mr. Shi pointed out that the animated character Za-Long was designed by him and he himself also instructed the formation of the story plot, characters, complications, backdrop, sound-effect, and graphic design. Shi made it clear that all people participated in the production were all reasonably rewarded and listed. Hence, the fact that Mr. Chen wrote the article without verified proof has done severe damages to Mr. Shi’s reputation and DragonFly Gallery. During the incident, Chen has being advised and learned more about property rights that he found himself quite unfamiliar with. Hence, Chen would like to make an apology for what his frivolous charges had put Mr. Shi and his company DragonFly Gallery through and sincerely beg for pardon from Mr. Shi.

Lastly, Chen urged that any websites favorite linked with VAWLOG should stop spreading any false information about Za-Long Animation in case of more future impairments on Mr. Shi and DragonFly Gallery.

VAW LOG writer

Autodesk Maya 2009 new surprising features

Monday, September 8th, 2008

Since the Maya in the Siggraph 2008 presentation,
Fast time to Maya 2009 has launched the BETA version,
I believe within the next month will be published,
And VAW LOG in the installation and testing of a new version of BETA,
Maya 2009 will be the new features tell you about.

 

Accelerated Modeling and Mapping
Autodesk® Maya® 2009 software delivers a significantly streamlined poly modeling workflow. This video will introduce you to the key tools you need to familiarize yourself with in order to take advantage of this workflow, beginning with the software’s powerful, new selection features, which now includes true soft select, drag-selection, camera-based selection culling and more. You’ll also learn how to take advantage of the improved symmetrical modeling functionality, merge vertices tool, average normal move and other new features. Finally, you’ll see a demonstration of key new UV layout and unfolding options such as Preserve UVs and interactive Unfold and Relax UVs. 

 

Maya Assets
With Maya Assets, complex data can be effectively organized, shared, referenced, and presented. In this video you’ll learn how to encapsulate a set of nodes into a container so that they can be treated from a user’s perspective as if they were a single node. We’ll then demonstrate the feature’s flexible referencing options, and show you how to create customized Maya Assets libraries. 

 

Animation Layers
A powerful new animation layering paradigm in Maya 2009 built on technology from Autodesk® MotionBuilder® software, gives you more flexibility as you non-destructively create and edit animation. In this movie we’ll show you how to take advantage of this time-saving featureset: focusing particularly on blending, merging, grouping and re-ordering of animation layers; plus we’ll show you how to override or add to preceding layers. 

 

Rendering and Stereoscopic Content Creation
Maya 2009 includes tools developed specifically for the creation of stereoscopic content. In this video we’ll introduce you to the in-viewport stereoscopic viewer and the default stereo camera rig. We’ll also discuss the new streamlined workflow for getting that rig information into Autodesk® Toxik™ software and how to get the best results from your multi-camera renders in the mental ray® rendering software.
The workflow improvements between Toxik 2009 and Maya 2009 stem largely from the updated Maya Render Pass system. In this movie we’ll give you an overview of this system and then take a look at the new IPR for mental ray enhancements, including support for the rendering of smooth meshes in mental ray and IPR for mental ray. 

 

Maya nParticles
Maya 2009 introduces the second module built on the highly acclaimed Maya Nucleus unified simulation framework: nParticles. This new Maya Unlimited toolset gives you a precise, efficient workflow for simulating a wide range of complex effects including liquids, clouds, smoke, spray and dust. In this video we’ll specifically look at the stickiness functionality for nParticles and nCloth, nDynamic presets, the fill volume for nParticles feature, nParticle to nCloth interaction, nParticle to nParticle collisions, liquid simulation, as well as blobby and cloud hardware display.

By the way,
In this version of Maya software,
in the past few years is the biggest progress,
and the program also officially background into the super-page document of the concept of XML,
then it has increased to provide a complete update of the muscle system.
It can simulate real effect of the muscles, muscle behavior in real terms,
Collisions, wrinkles, sliding and viscous,
and other new features will enable the creation animation has become more interesting.
If not forget,in《Sherk 2》 have use this funcation,
Say goodbye to the false muscle simulation system.

more details click below:
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=11804202

others language: 简体 繁體 English

SOFA Studio 《Monster Coins》XiMen Walker premiere

Thursday, September 4th, 2008

Personally heard two big bosses of the speech,
In contrast to the CG Boss ShiWen-Xiang do the OEM,
Considering the animation film does not own market.
SOFA Studio Shi-Wei Wang, founder of the young lads attitude,
Evade the film market in a television cartoon set its own space,
We VAW LOG thought,
Shi-Wei Wang is full of young atmosphere much better,
The general did not compare the “being a slick Willy”.

We have received an invitation recently:

Dear VAW LOG:
SOFA Studio embrace the exciting feeling to introduce our latest animated film “Monster Coins”, this is an adventure full of humor and animation, special video will be held on September 10 at 7:00 pm Ximen walker Jue-Se Theater, and at the same time special video from our sister company, International Entertainment Landscape latest issue of the film “My Machine girlfriend .” We sincerely invite you to participate in “Monster Coins” special premiere, a joy ride out an interesting night.

Please on September 3 to attend the reply will facilitate the VIP seats reserved for you, welcome your coming.

Activities site: www.sofastudio.com
http://www.cinema7.com.tw/c7_2008/c7_movie.aspx?id=174

Time: September 10, 2008 (Wednesday) 19:00
Location: Taipei Jue-se Theater

NOTES:
VIP site for the establishment of hospitality, welcome the VIP card Screening Room player-thanks to the film, not photography, taking pictures, in order to respect relevant provisions of the Copyright Law.
Kaiyan film 10 minutes before the start admission, according to the scene to guide staff attendance, Kaiyan 10 minutes after the Prohibition of the venue.

SOFA Studio invitation

Simple say that their animated shorts.
To be together with another movie premiere,
If later you have the chance,
May wish to look for to see this film SOFA Studio‘s “Monster Coins”,
The film is the Executive Yuan to help participate in the Information Services Department
2007 2007 ASIA TV FORUM Asia Television Forum in Singapore”
With another film “Splash Nash” (Ban-Men),
Access to the exhibition of “Animation Superpitch” awards
So support your own family’s original animation,
Let Taiwan’s animation in the international community has a sky.